STATIC FILLED
STATIC FILLED
STATIC FILLED is a 3D clicker game where you stack workers on top of each other and into the ceiling.
Credits: Solo ProjectState: Finished Prototype
Credits: Solo ProjectState: Finished Prototype
Engine: Godot
PRIORITISING GROWTH OVER ALL ELSE IS DANGEROUS
PRIORITISING GROWTH OVER ALL ELSE IS DANGEROUS
MAIN LOOP
MAIN LOOP
CLICK:
CLICK:
Click on the like button to generate money; $1 per click.
Buy:
Buy:
Buy either workers to generate more money or upgrades to take better advantage of the space.
Place:
Place:
Place workers where they'll fit. The room seems spacious but soon it'll feel claustrophobic so place intentionally.
FEATURES
FEATURES
Workers NOCLIP
Workers NOCLIP
The main upgrade shrinks the space between workers. This can be reduced to 0. Workers start off reasonably spaced but as the game continues they begin to tighten; work on top of each other. Eventually, they become a writhing mass of static; rocking, clicking, always making money.
tHE GAME DEGRADES
tHE GAME DEGRADES
As you buy workers the textures stretch, poles z-fight, and the FOV tightens. It's like the game itself cannot handle the scale.
Walk right THROUGH
Walk right THROUGH
You will fill the room quickly, luckily you don't collide with the workers. But they REALLY don't like it. When you walk through there's a loud distorted noise, the FOV widens, the camera shakes and the chromatic aberration gets stronger. It is sickening treating workers as aberrations you can just walk right through.